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3D Realtime Technical Artist

for Unity and Unreal Projects (W/M/X) for Berlin.

Tasks

• Integration and refinement of 3D assets using existing pipeline/process
• Creation of 3D assets for use in automated pipelines
• Error analysis of bugs in the 3D assets for further processing
• Fixed bugs in the 3D assets
• Deployment of 3D assets using defined pipelines
• Creating render jobs and templates based on defined briefings
• Ensuring product correctness of delivered assets
• Conception of 3D assets 

Qualification

• Familiarity with OEM parts systems and PR number logic
• Experience in automated media processes Technology and process know-how in 3D visualization as well as the automation of CGI media productions
• Experience in systems such as Unreal, Blender, Deltagen, versioning management, Perforce

We require experience in JIRA and Confluence, communication skills in German and English, knowledge of Microsoft Office programs and a careful and transparent way of working.

We offer

Great team / Deutschlandicket / Flat rate water and coffee / Home office / Remote possible / Flat hierarchies / Training & workshops / Company events / Competitive salary

We look forward to receiving your application only if you are familiar with the above-mentioned requirements and would be happy to receive samples of your work (e.g. Artstation) as well as your salary expectations via mail to jobs@cantaloupe.de