JOBS

Cantaloupe is always looking for 3D, VR and AR talents and offers a culture of innovation and ever current technology. (or) cutting-edge technology

Join our team for an exciting and constantly evolving professional experience!

 

That’s what we offer:

  • A young team with innovative projects and short decision paths
  • A high degree of personal responsibility and creative freedom
  • Space to test new and innovative technologies and to integrate them into production processes for the benefit of our customers
  • challenging and varied projects for renowned brands and hidden champions
  • Flexible working hours by arrangement
  • On-site deployment at customers possible
  • Comepetetive remuneration

That applies to you:

  • You enjoy working in young, dynamic teams.
  • You have the ambition to create perfect high and low poly models.
  • You have a keen eye for aesthetics and quality
  • You have a careful, independent and structured way of working.
  • You are open and interested
  • You have the bite to get used to new tasks on your own
  • You are flexible and willing to perform

Have we aroused your interest?

If we have aroused your interest, please send us your application including portfolio and salary requirements/hourly rate to jobs@cantaloupe.de.

We are looking forward to receiving your application!

Responsibilities:

  • 3D Operating in media production
  • Preparation of CAD data

You bring with you: 

  • A degree or training in the fields of media, game or product design or you are a changer (m/f) with work experience in a relevant field.
  • Aalready have knowledge in high and low poly modeling
  • Have knowledge in UV mapping, texturing and texture baking

Desired skills:

  • Experience in handling real-time engines (Unity, Unreal)
  • Experience with Substance Painter / Substance Designer
  • Experience in dealing with Blender

 

Responsibilities:

  • Technical implementation of customer requirements for VR and AR applications in the area of Serious Games/Training & Simulation Environments
  • Development and integration of new applications with C++, C#, Phyton
  • Development and maintenance of 3D, mobile and VR/AR applications
  • Development of structures, continuous further development and optimization of the production pipeline
  • Guarantee of high production quality
  • Testing and bug fixing

You bring with you: 

  • A completed degree in computer science, media informatics or a similar discipline.
  • Several years of experience working with Realtime Engines
  • Advanced knowledge in C++, C#, Phyton
  • Object-oriented programming
  • Experience in the UI/UX sector
  • Experience with a versioning tool such as B. GIT
  • Resource-optimized programming
  • Experience in handling 3D models/scenes

Desired skills:

  • Experience in handling real-time engines (Unity, Unreal)
  • Experience in dealing with Blender
  • Experience in agile software development (Scrum)
  • Professional command of English
  • Willingness to undertake customer visits

Responsibilities:

  • Construction of complex lighting scenarios in Autodesk VRED and HDR Light Studio
  • Construction of complex circuits via Renderlayer and Variant Sets
  • Scripting for Autodesk VRED and Variant Sets

You bring with you: 

  • Very good knowledge of Autodesk VRED and HDR Light Studio
  • Very good eye for composition and illumination
  • A high affinity for the automotive industry.
  • Experience with automotive marketing productions

Desirable skills:

  • Experience in handling real-time engines (Unity, Unreal)
  • Experience with Substance
  • Experience handling Maya/3DS Max/Blender

Responsibilities:

  • The creation of real-time 3D models
  • The creation of textures and materials

You bring with you: 

  • Have a degree or training in the fields of media, game or product design or are a career changer (m/f/) with professional experience in a relevant field of study
  • Have good to very good knowledge of high and low poly modeling in 3DS MAX
  • Creation of LOD levels
  • Experience in High-Poly Retopology
  • Have good to very good knowledge of UV mapping and texturing
  • Experiences in Texture Baking

Desired skills:

  • Experience in handling real-time engines Unity, Unreal,
  • Python scripting
  • Shader creation
  • Experience with Substance
  • Experience in dealing with Blender
  • Game modding
  • Experience with Redshift